Post by clash on Aug 31, 2013 8:29:19 GMT 1
Ship Name: Ork Kroozer/Krooza
Type: Main Assault Ship
Manufacturer: Orkupied Iridonia
Size: Varies, usually between 4 and 5 kilometers in length.
Engine Type: Assorted, generally plasma.
Phase-Drive system: Assorted, Mixed between crudely copied Phase Engines from Gork'z Toof or crudely copied Warp engines from Da Face Smasha
Systems: Assorted, no uniform construction.
Armaments: (All ships have varied armaments, listed here are the list of guns potentially encountered, all these ARE in the fleet but no two ships might have the same assortment of weapons)
'uge Gunz: these guns are HUGE! Ship to ship cannons that fire chemically propelled explosive shells. If the engines are damaged, the ships could steer with these if they weren't to busy using them to blast grotz good. Can be either turreted or fixed to the hull.
Big Zoggin' Zappaz: when people REALLY need to get zapped the zog out, only the biggest Zappaz will do it. These weapons vary from reconfigured lasers and turbolasers to Orky constructs hurling arcing bolts of unstable energy. As above can be either turreted or fixed to the hull, usually in the eyes or mouth of the huge faces that make up the bow of Ork Kroozers
Point Defense Guns: "Put dem smalla gunz ova dere! Dey'll fit dere!" as the Orkz call them, these smaller guns vary, sometimes ramshackle manned turrets, sometimes mishmashed batteries of smaller weapons, these guns serve for anti-fighter, anti-missile, and extra-dakka duty.
Plasma Lobbaz: Huge flaming globs of highly caustic energy in liquid form, capable of damaging the Ork ships with how much heat they generate, they are no less effective at burning through the hulls of unfortunate victims.
Kutta Gunz: Ship sized light sabers. Ship. Sized. Light. Sabers.
Torpedahz: Missiles, Rockets, Torpedoes, and whatever other self-propelled explosive devices the Orks have stuffed into launch tubes and fired without any guidance or aim.
Boardin' Boatz. The means of delivery varies from firing hull-penetrating projectiles to actual boarding ships to ship-to-ship connecting grapplers, but whatever it is... its full of god-damn orkz wanting your ship!
Crew: Varies in size, but usually contains a few hundred Orkz for boarding parties and keeping the grotz and slaves in order.
Cargo capacity: Varies, but generally a considerable ammount, Orkz have no qualms about looting stuff and then just putting it wherever.
Image:
God-Damn Orkz!
Type: Main Assault Ship
Manufacturer: Orkupied Iridonia
Size: Varies, usually between 4 and 5 kilometers in length.
Engine Type: Assorted, generally plasma.
Phase-Drive system: Assorted, Mixed between crudely copied Phase Engines from Gork'z Toof or crudely copied Warp engines from Da Face Smasha
Systems: Assorted, no uniform construction.
Armaments: (All ships have varied armaments, listed here are the list of guns potentially encountered, all these ARE in the fleet but no two ships might have the same assortment of weapons)
'uge Gunz: these guns are HUGE! Ship to ship cannons that fire chemically propelled explosive shells. If the engines are damaged, the ships could steer with these if they weren't to busy using them to blast grotz good. Can be either turreted or fixed to the hull.
Big Zoggin' Zappaz: when people REALLY need to get zapped the zog out, only the biggest Zappaz will do it. These weapons vary from reconfigured lasers and turbolasers to Orky constructs hurling arcing bolts of unstable energy. As above can be either turreted or fixed to the hull, usually in the eyes or mouth of the huge faces that make up the bow of Ork Kroozers
Point Defense Guns: "Put dem smalla gunz ova dere! Dey'll fit dere!" as the Orkz call them, these smaller guns vary, sometimes ramshackle manned turrets, sometimes mishmashed batteries of smaller weapons, these guns serve for anti-fighter, anti-missile, and extra-dakka duty.
Plasma Lobbaz: Huge flaming globs of highly caustic energy in liquid form, capable of damaging the Ork ships with how much heat they generate, they are no less effective at burning through the hulls of unfortunate victims.
Kutta Gunz: Ship sized light sabers. Ship. Sized. Light. Sabers.
Torpedahz: Missiles, Rockets, Torpedoes, and whatever other self-propelled explosive devices the Orks have stuffed into launch tubes and fired without any guidance or aim.
Boardin' Boatz. The means of delivery varies from firing hull-penetrating projectiles to actual boarding ships to ship-to-ship connecting grapplers, but whatever it is... its full of god-damn orkz wanting your ship!
Crew: Varies in size, but usually contains a few hundred Orkz for boarding parties and keeping the grotz and slaves in order.
Cargo capacity: Varies, but generally a considerable ammount, Orkz have no qualms about looting stuff and then just putting it wherever.
Image:
God-Damn Orkz!